Call of Cthulhu - Scottish Menace

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Session 1

The group are called into a rather grand office in the outskirts of Glasgow by a Jimmy Cadess who offers the group £15,000 to solve the murder of a girl and the dissappearence of people from the streets

They meet each other (and some took an instant dislike to each other) and accept the offer and start investigating Glasgow. They find out the girl murdered was called Lucy Siddon and was killed on the 14th July 1922 by a slit mark to the neck which looks like by claw marks which look kind of human. Her middle finger on her right hand is missing and her finger nails were dirty underneath almost as if she was clinging onto something. She was also 3 months pregnant.

At the scene, they question the man who found the body – Malcolm McManus he discovered the body on July 15th in the early hours. They also find out from neighbours that screaming was heard and the local bakers (paul and Barry Sinclair) have reported sightings of werewolves in the area which have been a regular occurance the last 6 weeks.

The session ends with the group heading over to the local drinking hole the Celtic Druid where they discover a halfling behind the bar and outside the pub the american’s car has been vandalised, but by whom and why?.

Characters (NPC) Met in the session:
Jimmy Cadess – Offers money to solve case
Mr Gibbs – Ade to Hugh Cadden, the man in charge of Glasgow
Hugh Cadden – Told that Cadess predicted the group appearing
Moira – Cadden’s Receptionist
Anna Siddon – Sister of Lucy. recoils at the mention of werewolfes
George Arkwright – Lord of Arkwright Manor
Mrs Geddess – Head House keeper
Hamish Redshirt – Short Landlord of the celtic druid

Lucy was a servant at Arkwright manor and on visiting the manor the team found that she was a well liked servant and everyone is shocked that she was pregnant as she didnt seem the sort of girl for that. Her employer Sir Arkwright suffers from a muscle disease and is at an advanced stage – he is in a wheelchair and appears to have the body of a 90 year old. he is into shipbuilding and is shocked by the events on the irish sloop.


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